feat: 实现响应候选模型与私有动作消息结构化
新增响应候选领域模型和结构化私有动作消息,支持响应窗口和候选动作下发。主要变更包括: - 新增 ResponseActionOption、ResponseActionSeatCandidate 和 ResponseActionWindow 模型 - 扩展 PrivateActionMessage 支持响应候选上下文 - 实现 ResponseActionWindowBuilder 构建弃牌响应候选 - 拆分 GameMessagePublisher 支持回合动作和响应动作消息 - 更新前端原型页展示结构化候选动作 - 新增响应优先级规则文档 RESPONSE_RESOLUTION_RULES.md
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@@ -333,6 +333,31 @@ h2 {
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word-break: break-word;
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}
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.action-meta-row {
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margin-top: 10px;
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}
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.candidate-list {
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display: flex;
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flex-wrap: wrap;
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gap: 8px;
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margin-top: 12px;
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}
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.candidate-chip {
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display: inline-flex;
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align-items: center;
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justify-content: center;
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min-height: 34px;
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padding: 0 12px;
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border-radius: 999px;
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border: 1px solid rgba(113, 82, 47, 0.18);
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background: linear-gradient(180deg, rgba(255, 247, 235, 0.98) 0%, rgba(241, 224, 196, 0.92) 100%);
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color: var(--text);
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font-size: 13px;
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font-weight: 800;
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}
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.compact-field {
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flex: 1;
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min-width: 110px;
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